The Difference Between Construction and Creation

I was looking for quotations earlier today. Nothing specific, just ideas that could inspire me, since I was in need of some inspiration myself. In doing so, I ran across the following quotation from G.K. Chesterton –

Construction-and-creation

It highlighted for me something that I have occasionally struggled with creatively, but something I had not been able to define before now.

There really is a difference between construction and creation.

I’ve written many things that were easy to put together, but which did not touch me personally. I could dash off a short story that might have amused me, but it — in a sense — had no heart. It was put together entirely to suit some specific purpose.

In short, I did not love it before it existed.

But those works of art (whether visual or verbal) that burned themselves into my heart before I ever made the first move to given them a manifest form, those have always been much more “alive” in their final result. They were loved before they were even “born.”

I want to remember this distinction. It will inspire me to take more time at the beginning when I start developing a new idea, especially if it is something intended for the marketplace. I need to love my creations from the beginning in order to give them their best form. That means, knowing them more fully that just choosing pieces to put on the game board.

It’s very easy to construct pieces of entertainment: a little bit of this, a little bit of that, this element is popular with audiences right now, that element hasn’t been seen in a long time so it will feel fresh. That’s constructing something. And unfortunately, more often than not, the seams in such works do show.

So I guess that is the advice for myself and others — don’t just construct your works, create them. Love them from their very first conception.

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Object Lessons

Alfred Hitchcock coined the term “Maguffin” for an object in a story (in his case, specifically in films), an ojbect that everyone in the story cares about but which wouldn’t really matter much to the audience outside the story. Such is Hitchcock’s influence that people tend to apply the term “Maguffin” to any special object in a story. By doing that they undercut potentially potent story elements.

The Scribbler’s Guide to the Land of Myth: Mythic Motifs for Storytellers contains an in-depth section on Special Objects, so I need not go into a full-on discussion of their meanings in this blog post. Instead, I’m just going to recapitulate the three basic types of objects: Maguffins (of course), Swords, and Grails. Maguffins are things that are important to the characters but which would have little intrinsic value for an audience member outside the story. The other two are objects which, if they were real outside the story, would have intrinsic value. Swords can be offensive and defensive weapons, while Grails are objects that give special benefits to their holders.

I was curious about how audience members feel about these special objects. What do they look like in stories?

The prototype for a Sword would of course be Excalibur. Given to the Hero by a mysterious supernatural figure, it bestows power and authority upon its holder.

Special Objects

This is a type of Special Object everyone recognizes. The Arthurian baggage is such that we don’t question the potentcy of the image.

Continue reading

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Was Dorothy Tempted?

The search strings that bring people to my website have once again provided an intriguing issue for me to consider. In this case, the matter for examination is temptation. The actual question was: “Is Dorothy tempted?” I think it is a safe assumption to make that it means Dorothy Gale in The Wizard of Oz.

I’m going to use the classic 1939 film version to address this, because that is the version more people know.

First off, to review the definition of temptation, as covered in The Scribbler’s Guide to the Land of Myth, it has to appeal to a genuine desire in the Hero. There’s not much point in dangling something in front of the Hero to distract him if it does not attract him first. So, to discover what tempts a character, look to what that character desires.

Early in the film, Dorothy dreams about the world beyond Kansas, even “over the rainbow.” The desire to be somewhere else is a strong one for her. So, when Toto’s existence is threatend by Miss Gulch, Dorothy gives into temptation to run away with the endangered dog. She flees what she fears, but tells herself she is just seeking the “adventure elsewhere” she had been dreaming of.

The traveling “Professor” Dorothy encounters, a fraudulent but perceptive fortune teller, helps her counter the adventure-seeking temptation by getting her to imagine the consequences of her flight on those she loves, especially her Auntie Em.

In this, she is made to turn back and accept that she will have to face what she fears (Miss Gulch and the possible loss of Toto) in order to “save” what she loves, her Aunt Em. This choice, made in the face of temptation, drives all her choices from that point on. After all, we had earlier seen her interactions with her Aunt, and know that Auntie Em is the first person Dorothy turns to in distress (even when Em is busy).

In the rest of the story in the film, because her desire is now to return to Auntie Em, she pushes on through the challenges. She meets many things that alarm and frighten her: a journey across unknown territory, hostile apple trees, a seemingly fierce lion, the “great and powerful” wizard, a terrifying witch who wants her dead.

But through it all, Dorothy pushes on. She no longer flees from the things she fears but instead faces them.

When the Scarecrow is set on fire, the closest moment of threat to Dorothy, she acts prompty to save someone she loves.

 

And in so doing, wins her victory.

So the answer to the question of whether Dorothy was tempted is a definite “Yes.”

This use of temptation shows us what the motif can do in terms of revealing character and driving the plot forward. We see what Dorothy desires – or thinks she desires. She is tempted with her desire: adventure away from home. She is shown the consequences of giving into her desire: distress to Auntie Em. She repents of giving into temptation, and everything that follows springs from her revealed true desire, to get home to Auntie Em.

And neither the Wicked Witch or anyone else in Oz can offer a temptation strong enough to keep her from that goal.

Temptation needs to be something the Hero desires strongly. How the Hero responds to the temptation can provide key elements of the character’s choices later. Showing the consequences of giving in increases the emotional stakes as the story moves forward. Likewise, later challenges can show the true strength the character gains in resisting temptation.

A little temptation never hurts a story.

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Dexter or Sinister

I recently got into a conversation with someone about the show Dexter. The gentleman I was talking with is a fan of the show and reacted intensely to my criticism of the show. I should explain the context for this discussion: we were in a fellowship of Christians who work in the entertainment business. So, there was an expectation of agreement on certain standards of judgment. But what happened in the conversation ran counter to that.

My criticism of Dexter is grounded on the nature of the series premise. Everything else about the show grows from the premise. This is, actually, the essence of formal logic: the truth or validity of the whole logical argument depends entirely on the validity of the elements of the premise. If any of the elements of the premise are false, in logic, the rest of the argument cannot be valid. It’s a matter of equations: one false note contaminates the whole.

So, with that in mind, back to the discussion of Dexter.

My friend protested my criticism of Dexter [which I've written about HERE] on the grounds that I have not watched the show regularly. The fact that I was focusing on the nature of the premise itself didn’t seem to register as significant, at least with him.

He felt that there were justifications for a series about a psychopathic serial killer, who supposedly only kills those who “deserve it.” He said such a series could show the audience what the “bad side” is like — all the precautions that Dexter (who works for the police as a forensic blood spatter expert) has to take to prevent his own capture. A second reason he put forward is “just to entertain.”

So the question then becomes, “What is entertainment?”

 

We seek entertainment, particularly in stories, as a way of reflecting upon our human nature. Each creator, whether writer, visual artist, or musician, can show us something fresh about the experience of being human. We like encountering stories that take us into new human territory.

So that brings us back to Dexter: what do we get from an on-going series about a serial killer?

Well, someone could point to stories with Tragic Heroes: heroes who have made wrong choices and thus have their lives collapse around them. Oedipus is the classic example of such a hero: he kills a man in a fit of anger, not knowing it was his own father, and then marries the widow, having children with his own mother. But is Dexter like that? No, we’re told that he was apparently born psychopathic, so this isn’t a case of an otherwise good man who has made dire mistakes unknowingly.

What about Anti-Heroes, then? An Anti-Hero openly sets himself against socialization, he isolates himself from the social norm. The very nature of his alienation from standard human behavior fascinates us, when we encoutner it in stories. When we encounter it in real life, well, so long as the person doesn’t break the law, we tend to leave them alone. But is this Dexter? No. He supposedly engages in society in normal fashion, actually working among normal people and making attempts at “normal” relationships.

So what is this?

We are presented with a series wherein the main character regularly commits murder. In spite of the fact that the premise of the series says that all the victims deserve to die, we are still obliged to invest in the success of a serial killer. Week after week, the audience invests in the expectation that Dexter will find his victim, kill his victim, and not get caught. Dexter is an unsupervised judge, jury, and executioner.

He is a psychopath.

 

In the conversation with my friend, he offered as a palative quality that Dexter has struggles with his nature, that he knows his choices are wrong, but by sticking to his “Code,” that somehow redeems his actions. Or, secondarily, that Dexter likes children and is concerned that his own son not grow up to be a creature like himself.

And here begins the problem. The presentation of the character of Dexter is a lie about the nature of what it means to be a psychopath.

Psychopaths don’t care about others. They are disconnected from other human beings. They may be aware of the norms of human nature, they may even comply with many of the laws, but they don’t really care about them. And certainly, they labor to avoid punishment for any infraction of the social norms. But they have no emotions for others.

A psychopath is not going to care about justice for others. A psychopath is a completely self-centered personality. A psychopath may indeed like children, but they do so because the children are regarded as possessions over which the psychopath has control. Children are favored so long as they are controlable. What the child might become is irrelevant to the psychopath.

That is the truth of the human nature of a psychopath.

The truth about ordinary humans is that acts such as those that Dexter commits create great disturbances in the human psyche. If the person continues to murder, who the target is becomes less and less important. Such a person, no matter the cause they start with, if he or she continues to kill becomes desensitized to the effect on the victim. This is, in fact, a danger that combat soldiers have to deal with. So Dexter, with his “struggles” about his killings, does not ring true on either the personal emotive level or the consequences to himself.

My friend the Dexter fan contended that Dexter does feel remorse for his actions. But if this were genuine, the remorse combined with continued killing would make him crazy: he would either turn himself in or kill himself. That is human nature.

Basically, Dexter is a show that does not tell us anything true about human nature.

So what makes it compell an audience to return?

Good writing (as in well-crafted writing), high production values, and excellent acting performances.

But there is another factor. I call it emotional pornography.

Pornography is a type of “entertainment” that presents us with unrealistic standards and situations. Sexual pornogrphy focuses both on unrealistic representations of physical beauty (male and female) and unrealistic presentations of intimate interactions: physical pleasure only, disconnected from our emotional engagement with others. Emotional pornography does the same thing: it allows us to indulge in a fantasy of action without realistic conseequences. In this case, a character repeatedly murders others without it having a genuine effect on his psyche (or on his continued ability to evade capture by law enforcement)

In Dexter this type of storytelling invites the audience to identify with a character who slaughters without genuine remorse and who can successfully defy the guardians of our social standards.

I call that rather sinister storytelling. The storytellers have lied about human nature so well that the audience is sucked in, and finds ways to justify their continued adherence to the story. The explanations for why they call it “good” become complicated and entangled. They can’t really say they like the character and want to be like him, nor can they say they are fascinated by watching someone struggle with the consequences of his actions (which is where Tony Soprano would fit in on the scale — a man who is certainly suffering – to a degree – as a consequence of his actions). Nobody wants to say flat out: “Dexter gets to do evil and get away with it, and I get a kick out of watching that.”

But that is what is really happening with the audience of the show.

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Max Adams and her New Edition

I got to know Max Adams online back in the days of the GEnie Message Boards service. The film version of her script for Excess Baggage was just coming out, and so I went to the film because Max herself is sharp, witty and a great storyteller. Let’s just say the film wasn’t everything she hoped it would be – that’s the fate of collaborative (or even, community) storytelling. She put out The Screenwriter’s Survival Guide, and collector of books on screenwriting – or any writing – that I am, I got a copy. Did I mention she’s sharp, witty and a great storyteller? The book is too. Max breathes life into the hard facts about being a screenwriter in Hollywood, punctuating the substance with juicy vignettes of life in Hollywood – including adventures with her trash bins. When I’m dealing with aspiring screenwriters who have gotten past the “What is format and why is it important?” stage, I would frequently recommend Max’s book to them.

The book came out in 2001.

But now Max is putting out a NEW EDITION of this valuable book. This is advance word for you! Dig the pennies out of the sofa, raid the collection jar, set aside the stray bills, if you are a screenwriter you will want this book. If you are a novice in the Hollywood game, reading Max’s insights will prepare you to play with savvy. If you are experienced in making the rounds, you’ll just plain enjoy the way she delivers the information. She is That Good.

I’ll certainly update this, once the book is available — but for now, check out the link to the book’s website.

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